Wednesday, May 7, 2008

Marvel History - 1990

Marvel earned a great deal of money and recognition during the early decade's comic-book boom, launching the highly successful 2099 line of comics set in the future (Spider-Man 2099, etc.) and the creatively daring though commercially unsuccessful Razorline imprint of superhero comics created by novelist and filmmaker Clive Barker. Yet by the middle of the decade, the industry had slumped and Marvel filed for bankruptcy amidst investigations of Perelman's financial activities regarding the company.[citation needed]


In 1990, Marvel began selling Marvel Universe Cards with trading card maker Impel. These were collectible trading cards that featured the characters and events of the Marvel Universe.


Marvel in 1992 acquired Fleer Corporation, known primarily for its trading cards, and shortly thereafter created Marvel Studios, devoted to film and TV projects. Avi Arad became director of that division in 1993, with production accelerating in 1998 following the success of the film Blade.[citation needed]


In 1994, Marvel acquired the comic book distributor Heroes World to
use as its own exclusive distributor. As the industry's other major
publishers made exclusive distribution deals with other companies, the
ripple effect resulted in the survival of only one other major
distributor in North America, Diamond Comic Distributors Inc.[17] Creatively and commercially, the '90s were dominated by the use of gimmickry to boost sales, such as variant covers, cover enhancements, regular company-wide crossovers that threw the universe's continuity into disarray, and even special swimsuit issues. In 1996, Marvel had almost all its titles participate in the Onslaught Saga, a crossover that allowed Marvel to relaunch some of its flagship characters, such as the Avengers and the Fantastic Four, in the Heroes Reborn universe, in which Marvel defectors Jim Lee and Rob Liefeld
were given permission to revamp the properties from scratch. After an
initial sales bump, sales quickly declined below expected levels, and
Marvel discontinued the experiment after a one-year run; the characters
returned to the Marvel Universe proper. In 1998, the company launched the imprint Marvel Knights, taking place within Marvel continuity; helmed by soon-to-become editor-in-chief Joe Quesada, and featuring tough, gritty stories showcasing such characters as the Inhumans, Black Panther and Daredevil, it achieved substantial success.[citation needed]

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