Armor
The weapons systems of the suit have evolved over the years, but Iron Man's standard offensive weapons have always been the repulsor rays that are fired from the palms of his gauntlets. Other weapons built into various incarnations of the armor include the uni-beam projector in its chest; pulse bolts that pick up kinetic energy, but not solar energy, along the way, so that they hit harder the farther they have to travel; an electromagnetic pulse generator and an energy shield. Other capabilities include generation of ultra-freon, creating and manipulating magnetic fields, sonic blasts and a holographic generator to create decoys. In the 2008 movie, the suit has what appears to be a single fire arm-launched missile and a multi-targeting ballistic weapon that pops up from the shoulder blades. It is also equipped with flares, as heat-seaking missile counter measures; although they are used as an offensive attack in the final fight with the Iron Monger.
Powers
After being critically injured during a battle with the Extremis-enhanced Mallen, Stark injects his nervous system with a modified techno-organic virus (the Extremis process) that not only saves his life, it gives him the ability to store the inner layers of the Iron Man armor in the hollows of his bones as well as control it through direct brain impulses. Stark can control the layer of the armor underneath his skin and make it emerge from numerous exit points around his limbs as a gold-colored neural interface under-sheath. While in this form, Stark has technopathic control of the armor and can suit up at any time, calling the larger components to him. Furthermore, the Extremis process has increased his body's recuperative and healing abilities. He is also able to connect remotely to external communications systems such as satellites, cellular phones, and computers throughout the world. Because the armor's operating system is now directly connected to Stark's nervous system, its response time has been significantly improved.
0 Comments:
Post a Comment